Difference between revisions of "Seastead"

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A seastead is a structure floating on the ocean that people can live on in deep water outside the jurisdiction of existing countries.  Since the focus is just living on the water, and not getting anywhere quickly, a seastead design can sacrifice speed through the water to achieve lower costs per square foot and greater stability than a boat/yacht/ship of similar price.  
 
A seastead is a structure floating on the ocean that people can live on in deep water outside the jurisdiction of existing countries.  Since the focus is just living on the water, and not getting anywhere quickly, a seastead design can sacrifice speed through the water to achieve lower costs per square foot and greater stability than a boat/yacht/ship of similar price.  
  
Seasteads are expected to move at speeds like 1 to 2 MPH.  With several days notice it might be able to get out of the path of the eye of a hurricane, but it can do much less to avoid an approaching storm than a faster boat could.  It could however do a [[User:Vincecate/Migration|migration]] that generally avoided probable locations for storms.  But it should be designed to survive storms that it is likely to encounter.
 
 
In judging the success of a seastead design we should compare it to boats in the same price range.  So a $1 million seastead design should be compared to $1 million boats and a $100 million seastead to $100 million ships.  If seasteads are much less able to run from storms, they should have better storm survivability than a similarly priced ship. 
 
  
 
There are several different lines of thinking on good strategies to get real seastead.  The main ones seem to be:
 
There are several different lines of thinking on good strategies to get real seastead.  The main ones seem to be:
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|  [[User:Vincecate/SeasteadingViews|Single Family Seastead]]
 
|  [[User:Vincecate/SeasteadingViews|Single Family Seastead]]
 
|  [[User:Vincecate/Tension_circle_house|Tension Circle House]]
 
|  [[User:Vincecate/Tension_circle_house|Tension Circle House]]
row 1, cell 3
+
|   
 
|-
 
|-
 
|  [[BreakwaterBay|Breakwater Bay]]
 
|  [[BreakwaterBay|Breakwater Bay]]
 
|  [[User:Vincecate/Tension circle marina|Tension Circle Marina]]
 
|  [[User:Vincecate/Tension circle marina|Tension Circle Marina]]
row 2, cell 3
+
|   
  
 
|-
 
|-
row 2, cell 1
+
Floating City Seastead
row 2, cell 2
+
[http://seasteading.org/strategic-areas/engineering/clubstead Clubstead]
row 2, cell 3
+
|   
 
|-
 
|-
row 2, cell 1
+
Cruise Ship Seastead
row 2, cell 2
+
|   
row 2, cell 3
+
|   
 
|-
 
|-
row 2, cell 1
+
[[User:DanB/BaseStead Strategy|Basestead]]
row 2, cell 2
+
row 2, cell 3
+
 +
|-
 +
|  [http://www.ephemerisle.org/ Ephemerisle]
 +
[http://www.ephemerisle.org/ Ephemerisle]
 +
|   
 
|}
 
|}
 
#
 
# Floating City Seastead
 
# Cruise Ship Seastead
 
# [[User:DanB/BaseStead Strategy|Basestead]]
 
# [http://www.ephemerisle.org/ Ephemerisle]
 

Revision as of 16:45, 9 August 2009

A seastead is a structure floating on the ocean that people can live on in deep water outside the jurisdiction of existing countries. Since the focus is just living on the water, and not getting anywhere quickly, a seastead design can sacrifice speed through the water to achieve lower costs per square foot and greater stability than a boat/yacht/ship of similar price.


There are several different lines of thinking on good strategies to get real seastead. The main ones seem to be:

Strategy Example Example
Single Family Seastead Tension Circle House
Breakwater Bay Tension Circle Marina
Floating City Seastead Clubstead
Cruise Ship Seastead
Basestead
Ephemerisle Ephemerisle