Difference between revisions of "Modularity"
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Because the cost of building a full-blown megalopolis is unlikely to be achievable, any seastead design with the goal of reaching high population needs to be modular to allow for future growth. Individual platforms need to be able to attach to or at least allow residents to interact with other nearby platforms. This may be by means of physical connecting the edges of platforms to form bigger platform, or it may be by some means of bridging the gaps between them. | Because the cost of building a full-blown megalopolis is unlikely to be achievable, any seastead design with the goal of reaching high population needs to be modular to allow for future growth. Individual platforms need to be able to attach to or at least allow residents to interact with other nearby platforms. This may be by means of physical connecting the edges of platforms to form bigger platform, or it may be by some means of bridging the gaps between them. | ||
− | + | For physical [[Connections]], the shape of the platform edge becomes very important. | |
See also: | See also: | ||
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− | [[Category:RequirementModular]] | + | [[Category:RequirementModular]][[Category:Structure Design]] |
Revision as of 20:09, 27 July 2017
Because the cost of building a full-blown megalopolis is unlikely to be achievable, any seastead design with the goal of reaching high population needs to be modular to allow for future growth. Individual platforms need to be able to attach to or at least allow residents to interact with other nearby platforms. This may be by means of physical connecting the edges of platforms to form bigger platform, or it may be by some means of bridging the gaps between them.
For physical Connections, the shape of the platform edge becomes very important.
See also: